Description
- Create a hierarchical model of a (simplified) Grizzly bear
https://en.wikipedia.org/wiki/Grizzly_bear, composed of the following parts;
- body
- 4 legs, each one composed of 2 independent components (upper and lower leg)
- head
- tail
All components are cubes, use the cube function present in the file
- Add a texture to the all the faces of the bear, except the head. The head has a separate texture.
- Create a (very simplified) model of a tree and position it near the bear.
- Add a button that starts an animation of the bear so that, starting from an initial position where it
is in a walking mode, it walks towards the tree by moving (alternatively back and forth) the legs,
then stands up and starts scratching its back against the tree.
Describe your solution in a short document (2-3) describing your solution, the document should include a
brief description of the techniques used, the advantages and disadvantages of the proposed solution, the
features of your solution.
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