Description
In this lab implement a priority queue using something better than O(n) for add and remove.
Implement the following interface:
| #ifndef PRIORITY_QUEUE_H #define PRIORITY_QUEUE_H
template<class T> class PriorityQueue { private: /* Class to implement.*/ public: /* Empty constructor shall create an empty PriorityQueue! */ PriorityQueue(); /* Do a deep copy of queue into the this. * Note: This one uses a reference to a PriorityQueue! */ PriorityQueue(const PriorityQueue<T> &pq); /* Deconstructor shall free up memory */ ~PriorityQueue(); /* Return the current length (number of items) in the queue */ int getLength() const; /* Returns true if the queue is empty. */ bool isEmpty() const; /* Print out the PriorityQueue */ void print() const; /* Pushes the val to the top of the queue. */ bool push(const T &val); /* Removes and returns the top element from the queue. */ T pop(); /* Returns if the two lists contain the same elements in the * same order. */ bool operator==(const PriorityQueue<T> &pq) const; }; |
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| #include “priorityqueue.cpp”
#endif |
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Write some test cases:
Create some test cases, using cxxtestgen, that you believe would cover all aspects of your code.
STL:
You may use the STL, but not queue or priority queue.
Memory Management:
Now that are using new, we must ensure that there is a corresponding delete to free the memory. Ensure there are no memory leaks in your code! Please run Valgrind on your tests to ensure no memory leaks!




