[SOLVED] CSE270E-final project-an application to create a shared game of tictactoe

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In this program you will create an application to create a shared game of tictactoe. Multiple pairs of people should be able to play at the same time.

 

GamePlay Overview:

  • Initial Page:
    • Shows an input for userName and a box for gameID.

○    To start a totally new game the user will enter their userName and leave the GameID empty. This will cause the system to return a gameID.

○    The first player will give their partner the gameId.

○    The second player will enter their name and the gameId.

  • This will commence the game:
  • Player1 will be prompted to select a square and will send a move api call.
    • if its invalid player1 will receive an error message
  • Player2 wil then be prompted to move
  • Play will continue until someone wins or there is a draw (all squares filled)
  • At that point each player will be given a score screen showing their and all other players scores as well as an option to play each other again or to play a new game.

 

This assignment will be done in multiple parts.

  • In Assignment 14 you will focus on the datamodel. ● In Assignment 15 you will focus on the API
  • In the final project you will focus on the Client Side

 

Assignment Details:

  • Create a new directory called Assignment-14
  • In this directory create a directory called model and test. Put your data model code in the directory model (called game.js) and your mocha tests in test directory.
  • Make sure this is in git.

 

For Assignment 14:

You will first create a series of Mocha/Chai tests to get ready for your code.  You will put these in git and submit Assignment-13-tests for me to approve.  You may start on the actual datamodel code while I am approving the tests but it might take you several iterations to get the tests approved.

 

Data Model Details:

  • gameSchema
    • gameId: String//random 6 letter, lower case string to identify game. You create thi sincode

○    player1Name: String

○    player2Name: String

○    moveCnt: Number

○    lastMoveTime: Number -> localtime, seconds when last move was updated

○    board: [Number] -> array of 9 number representing board

○    0 1 2

○    3 4 5

○    6 7 8

○    state: String // waiting, player1Turn, player2Turn, player1Win, player2Win, stalemate

 

functions:

  • async function createId()
    • function to create a randome game id and make sure it does not exist in the database
  • function getGame(gameId)
    • returns a promise to find the game given the game id
  • function newGame(playerName, gameId)
    • returns a promise to setup a new game. See writeup for details
  • function move(gameId,playerName,move)
    • gameId -> id of valid game

○    playerName -> string name of player

○    move – 0-8 indicating which square player moves to ○         returns a promise to make a move:

■    if ok: returns the gameModel

■    if error calls reject with an error message.

○    example errors: trying to move when not your turn, trying to move when game won…

  • function getGames
    • returns promise to return an array of games. Please make sure to delete the gameID from the individual games so people can’t hijack other games.
  • async function clear -> I added this helper function to clear out the database for testing
  • function testAdd(gameSchemaInstance)
    • I added this helper function to directly create a game instances.

○    Used for testing.

○    Returns a promise to add the data.

 

 

Step1:

  • Create tests using Mocha and Chai to test this api.
  • Create a strong suite of tests that will prove the datamodel.
  • Create these in test/*.js
  • Add these tests to git
  • submit this to Assignment-14-tests

 

Step2:

  • Build the data model. It should pass all the tests you created.
  • Submit the code to git
  • submit a link to canvas Assignment-14-data

 

 

For Assignment 15

Copy over Assignment-14 to Assignment-15 in your working copy on on git.

 

Using express, create the following API’s that will invoke the data models created in the previous assignment:

 

  • GetGames
    • url: /api/v1/games

○    method: get ○  json_in: N/A ○    json_out:

■    {games:[game1,game2…]|

■    please make sure that no gameId’s are returned, simply return “” for gameId for all games

  • play
    • this method is invoked to start a game

○    url: /api/v1/game

○    method: post

○    json_in: {playerName: String, gameID: String}

○    json_out: {status: OK or FAIL, msg=String, game: gameSchema for existing game

  • move
    • this method is invoked to make a move

○    url: /api/v1/move/:gameID/:playerName/:movePosition

○    method: get

○    json_in: none

○    json_out: {status: OK or FAIL, msg=String, game: gameSchema for existing game ●      More Details

○    Also create a series of SuperTests for testing the api. Make sure to document and include these tests in your git.

○    These tests (and of course the code) should include security tests to make sure your api properly sanitizes and escapes user input.

○    Run this server on port 3015

○    submit a link to the api and to your git repo.

 

For Final Project

Copy over Assignment-15 to FinalProject

I am providing in my public git the html and javascript files to play the game. I have not heavily tested this code so make sure it works and fix bugs.

https://gitlab.csi.miamioh.edu/campbest/cse270e-campbest-public

 

There is a “manage boards” link at the bottom of the page.

 

You are to create a nodejs based page (eg: Not using ajax) management menu page with links to the following: Each are separate pages

  • Statistics page: Create a table that lists each player, how many times have they won and lost and their percentages.
  • Page that lists all games and their details. eg: player1name,player2name, outcome, number moves and the final board. (board should be shown as a tic-tac-toe board, not an array).
  • In Progress list: Create a table that lists all games that are in progress: eg: are not won, lost or stalemated. List game details of names and time of last move.
  • Orphaned game list: create a table that lists all games in the waiting state and the time they were created along with player1name.
  • Page to clear out old games. It should have a form that lists a date and will clear out all games that are older than that date. This page should require a password to clear out the data and the password shall be “CLEAR”.