[SOLVED] Boat application

30.00 $

Programming resource
Digital learning resource
Category:
Practical programming resource
Suitable for guided study and reference
Tutor guidance available when needed

Description

5/5 - (4 votes)

In this project, you will produce a Boat application. Each Boat has the following attributes: name, speed, angle, and power. The Boat names should be read from a text file “boats.txt”. You can assume there will be a maximum of 100 boats in the file. For testing, use the following boat names in the boats.txt file:

Sea Monkey

Backdraft

Cast Away

Nautifish

Destiny

The application should be able to accept commands from the user. The user has to provide the commands in the following format:

<Boat name>, <command>

Example:

Sea Monkey, power on

Sea Monkey, turn left

Sea Monkey, speed up

The acceptable commands are the following (Any other command should be considered invalid):

Command

Description

power on

power up the boat

power off

power off the boat

speed up

increases the boat speed by the minimum speed increment 2 mph

slow down

decreases the boat speed by the minimum speed decrement 2 mph

turn left

turns the boat to the left by the minimum left turn degree 5 deg

turn right

turns the boat to the right by the minimum right turn degree 5 deg

After each command is entered and executed, the state of the boat should be displayed. For Example:

User Enters>> Sea Monkey, power on

Program output>> Sea Monkey is pointing in the direction of 0 deg.

User Enters>> Sea Monkey, turn right

Program output>> Sea Monkey is in 5 deg angle.

User Enters>> Sea Monkey, speed up

Program output >> Sea Monkey is moving in 5 deg angle at the speed of 2 mph.

User Enters>> Sea Monkey, power off

Program output >> Sea Monkey is powered off.

Error checking:

If the user enters an invalid command, a message should be displayed that the command was invalid.

If the user enters a boat name that does not exist, a message should be displayed that the boat not does not exist.

If the user enters a command that is not in the correct format (boatname, command), a message should be displayed that the command format is invalid.

Resource details

Understand the Task Before You Use the Resource

Review the requirements, identify the programming concepts involved, study the implementation and test your understanding with your own examples and modifications.